Final Game Project
The overworld features random encounters only when walking through tall grass. A chance for an encounter is rolled every few seconds when walking through
the grass. Once in battle, turn order is determined by each characters agility stat. Each character has its own stats, weaknesses, and resistances that
all affect how attacks land. Stats include HP, Mana (Available MP), Strength (affects physical attacks), Magic (affects elemental magic attacks),
Luck (affects critical hit rate), Defense (physical attack dmg reduction), Magic Defense(Magic dmg reduction) and Agility (affects turn order at start).
Damage scales based on each of these stats from both characters, and will increase or decrease if players match elemental and physical weaknesses as
well. Xp is awarded at the end of each battle and will carry between battles and the overworld.
Controls:
In the overworld, use WASD to move around. During battles, use the mouse to select menu options.
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